Players now see the live party status tray that was previously DM-only — each player with an assigned character can see every party member's HP, Stress, Hope, and Armor at a glance, with companions nested under their carer, updating in real time as anyone marks their sheet.
April 27, 2026
Daggerheart character sheets now show clickable usage trackers under domain cards and inventory items with limits like "Once per long rest" or "Three times per rest" — same click-to-fill behaviour as HP/Stress, one square per use. Multi-stanza cards (e.g. Book of Homet's Pass Through + Plane Gate) get a separate tracker per stanza.
Domain card text is now rendered as structured stanzas — bold title with description below — so multi-spell cards like the Codex domain books read more clearly than a single italic-prefixed paragraph.
Homebrew item form has a new abilities editor (title, description, optional max + period) so duplicating an SRD item with usage limits keeps its trackers, and you can hand-author trackers on custom gear.
April 26, 2026
DMs now see a live party status tray in the bottom-left corner of every campaign page — a compact card per player character, with companions nested inside their carer's card, showing remaining HP/Stress/Armor and built-up Hope at a glance. Tracker numbers update in real time when any player marks damage, stress, hope, or armor on their sheet, and each character's name links straight to their resource page. Minimise/expand state is remembered per campaign.
Daggerheart character sheets now have a clickable Armor tracker with shield-shaped pips, appearing automatically when armor is equipped
Daggerheart companion sheets now have a clickable Stress tracker, plus a Hope slot when the companion has the Light in the Dark training mark
Daggerheart character sheets now apply always-on stat bonuses from ancestries (Giant +1 HP, Human +1 Stress, Simiah +1 Evasion) and subclasses (Stalwart's threshold ladder, Vengeance: At Ease, Nightwalker: Fleeting Shadow, Winged Sentinel: Ascendant, School of War: Battlemage) — your sheet's HP, Stress, Evasion, and damage thresholds now reflect them automatically
April 24, 2026
Daggerheart character sheets now have clickable HP, Stress, and Hope trackers matching the printed sheet — click to mark damage taken, stress accumulated, or hope held; click the leftmost filled cell to clear the row
Added 16 adversaries and 4 environments from The Void v1.5 supplement (Mountain Troll, Gobstalker, Grand Feast, Heist, Crystal Wasteland, etc.), and all 36 Age of Umbra adversaries (both Matt Mercer's deadly tuning and the standard-campaign rebalance)
Adversary and environment modals now show inline bold/italic formatting extracted from the source PDFs — dice rolls, game triggers ("Mark a Stress", "Spend a Fear"), condition names (_Hidden_, _Vulnerable_), and feature headers all render with their original typography
The adversary compendium index now has a tier filter (All / 1–4, visible to players) and a DM-only origin filter (All / Base / Void / Umbra / Homebrew), both as segmented pills next to the search box
Entries are grouped on the overview by source (Homebrew → Base Compendium → The Void → Age of Umbra), with headings hiding automatically when a filter empties them
Each non-SRD entry carries a coloured pill in the modal and in global search indicating its origin
April 15, 2026
Cmd+K / Ctrl+K inside rich text editors now opens global search instead of the editor's link dialog
April 12, 2026
Live notes can now be created from the command palette (`nln` or `> your note`) without leaving the current page
Timeline and other missing pages are now accessible from the command palette (`gtl`)
Homebrew items in the compendium can now be flagged as consumable, carrying over automatically when added to party inventory
Party and organization membership editing now uses a unified checklist with instant toggles and batch save, replacing the old per-click approach
Organizations now have an editable members section (was previously read-only)
Membership references are now recognized regardless of how they were created — changing a mention to a membership from either entity's page correctly appears in the group's member list
Added campaign timeline — chronological view of events with year-based ordering, time gap indicators for large jumps, and typeahead search with prev/next navigation
April 6, 2026
Equipment features compendium UI — browse, create, edit, and delete equipment features with a visual tiered effects editor
Homebrew weapon, armor, and item forms now have an equipment feature picker for assigning stat-modifying features
DMs can fork SRD features to create customized campaign-specific variants
Feature effect descriptions are grouped and humanized ("Grants +2 to Armor Score. Imposes -1 to Evasion")
Character sheets and inventory items now display features consistently from the same data source
April 4, 2026
Equipment features (shields, armor traits) now apply stat modifiers to character sheets automatically — shields add to Armor Score, Heavy armor reduces Evasion, and all equipment feature bonuses are reflected in effective stats with breakdown tooltips
March 25, 2026
Added Discord webhook notifications for Player Hub forum activity — new discussions and comments are posted to a configured Discord channel
DMs can configure a Discord webhook URL per campaign in the campaign metadata form
March 21, 2026
Added freewriting as a new resource type — a free-form writing space with no traits, defaulting to today's date as the title